UI / UX Projects

Digital Autobiography

Roles: Product Developer, User Researcher

The team designed a physical product that prompted seniors to reflect back on happy and memorable moments of their life. The device would record their voice and allow users to make a modern day scrapbook that they could pass onto loved ones.

Gylty

Roles: Product Developer, UI / UX Design

The team developed a barcode scanning application that provided tips for organizing fridge space, stored metadata relating to each piece of food. The app also promoted shared usage among roomates, to reduce food waste.

Evize

Roles: Software Developer, UI / UX Design

In December of 2016, I started Evize to develop a platform to provide better in infrastructure in eSports and enable a player development system. Our software aimed to help players find teammates with similar skills, goals, and dedication to eliminate friction often found in these virtual teams and optimize time so more is spent practicing.

DraftKings Ethnographic Research

Role: User Researcher

The team learned that contrary to daily fantasy’s advertising, it’s very difficult to be a consistent winner without the help of an intricate algorithm to inform your picks. We discovered what it really takes to have the upper hand.